VR interactive Space + Game
Key words: extended reality, installation, video game, blindness.
Intention
In China, approximately 17 million visually impaired individuals face significant challenges. These include limited access to education, employment, and healthcare, as well as social stigma and discrimination. Efforts have been made to improve educational opportunities and vocational training, but misconceptions about blind people’s capabilities persist. While awareness has increased, infrastructure remains a critical issue. Tactile paving, audible traffic signals, and accessible facilities have been introduced, but rural areas still lack adequate support. Innovations like screen readers and smartphone apps are helping bridge gaps, but ensuring equal opportunities and social inclusion remains an ongoing endeavor.
Some VR games transport players beyond our earthly confines, inviting them to explore the cosmos in ways that were once the stuff of science fiction. Whether touring the solar system or engaging in epic space battles, VR brings the universe to life! This inspires me to explore the combination of VR and real physical space.